1-
History & Object
2- The Essentials
(Offense & Defense, Scoring, Etc.)
3- Field Diagram
and Positions
4- Fouls
5- Glossary of Lacrosse Terms
Glossary
Blocking:
Moving into path of a player without
providing space for the player to
stop or change direction.
Charging:
Player with the ball comes into contact
with a defender who has already established
position.
Checking:
Hitting the opponents crosse
to dislodge the ball.
Clearing:
Passing or carrying the ball out of
the goal circle.
Cradling:
Running with the stick in either one
or both hands in a manner that keeps
the ball in the pocket.
Cutting:
Attacker runs toward the goal looking
to get open to receive a pass.
Deputy:
A defender who can enter the goal
circle in the absence of the goalie
when her team has the ball.
Draw:
A technique to start or resume play
in which a ball is placed inbetween
the sticks of two opposing players,
a whistle is blown, the sticks are
drawn up and away, and the ball is
sent above the heads of the player
before one of the players takes possession
of it.
Fast
break: An opportunity to score
in transition to offense with at least
a one-man advantage.
Free
position: After a foul, all players
must be at least four meters away
from the player who was fouled. The
attacker may run, pass, or shoot the
ball after the whistle is blown to
resume play.
Free shot:
Penalty awarded from a hash mark on
the 8-meter line when a major foul
is committed within the 8-meter arc.
All players, except the goalie, must
move outside the arc. When the umpire
blows the whistle, the player can
take a shot on goal or pass while
the defense moves in.
Free
space to goal: Inside the critical
scoring area, defenders must stay
out of the space between the player
with the ball and the goal circle,
unless they closely mark an opponent.
Indirect
free position: Following a minor
foul within the 12-meter fan, play
resumes from the 12-meter fan and
the player may run or pass, but cannot
shoot.
Marking:
Defender is within a stick's length
of an opponent.
On the
fly: Substituting during play.
When one player exits the field through
the team substitution area, another
can enter.
Penalty
lane: The path that is cleared
between the player with the ball and
the goal when a free position is
awarded to the attacking team inside
the critical scoring area.
Pick:
Offensive player impedes opponents
ability to defend a teammate. Must
be within the visual field of the
opponent.
Scoop:
Picking up a ground ball in the crosse
pocket.
Scoring
play: A single possession of the
ball in which the offense moves the
ball in an effort to score.
Slashing:
Recklessly swinging the crosse at
an opponents stick or body.
Slow
whistle: Permitting play to continue
during a penalty inside the critical
scoring area on a scoring play
to allow an offense to maintain
its advantage.
Stand:
All players, except the goalkeeper
in her goal circle, must remain stationary
following the sound of any whistle.
Sphere:
An imaginary bubble, about seven inches
around the head of a player, that
an opponents crosse cannot enter
to ensure safety.
Three-second
rule: Defensemen may not remain
in the arc for more than three seconds
without guarding another player.
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